The twenty second Games for Change Festival will happen on June 26 and June 27 in New York on the subject of (*26*).
The event will happen at the Parsons School of Design in New York, and the group published a call to speakers and awards until February 5 this week.
For over two many years, the G4C Festival is the most significant global event of the gathering of game creators, creators, teachers and social innovators who imagine in the strength of games and engaging media to increase changes in the real world.
Under the topic (*27*) the festival will examine how games and engaging media can support cooperation in generations, perspectives and sectors. During the two -day festival, participants will likely be involved in Keynotes, panels, workshops and opportunities to make contacts in the range of three basic works: games and learning, civil and social problems in addition to health and well -being. XR programming will likely be integrated on all songs.
The recent G4C this yr will host the championship class series on June 25, in which industry leaders and game design experts will conduct in -depth learning sessions. Participants will have the opportunity to learn from loud games for gaming because they share their knowledge about such topics as developing games, play and design strength, and ensuring financing. These are rigorously chosen sessions adapted to the G4C community.
The Games for Change award ceremony on June 26, the foundation stone of the festival, will have fun perfection in social games and addictive media. The categories include, among others, the most significant influence, the best in innovation and the best narrative. This yr, the award ceremony presents a recent category, “the best platform based on the platform”, recognizing influential games and engaging experiences created as a part of established game platforms (reminiscent of Minecraft, Roblox or Fortnite Creative), which use induced tools and communities which you could It was to drive a significant social influence.
“For 22 years, the Games for Change game festival has been the basis for meetings in the field of inter-sectoral innovation in games and engaging media,” said Susanna Pollack, president of Games for Change in a statement. “As our industry evolutions, we are expanding our programming to the meeting. Our new MasterClass and Enhanced Awards program reflects the growth and emotions of our sector. We are excited about returning to Parsons, where we can resist this momentum and support another wave of cooperation and innovation. “
Pollack was Emcee from our last series of Interide Gamebeat: Hollywood and Games Event in December, and she is a frequent speaker at events about how games can achieve so much social good outside of entertainment.
Speaker and prizes are open until February 5, 2025. For more information, visit the.gamesforhange.org festival.
In the previous twenty first annual festival in New York, “Marker 2030: Catalyst for Global Change” was examined, combining over 150 speakers from 12 countries. The event united 2300 personal and virtual participants of 65 conversations and workshops. In addition to New York, our chapters in Africa, Asia, India, Türkiye and Latin America expanded their global influence, combining Changemakers on the continents.
The group was also hosted by the annual Games & RDG summit in the UN, connecting 180 leaders to establish recent partnerships and conduct operating solutions.
Games for changes were also added to recent board members: Benjamin Golant: Senior Director for Global Policy Policy in Tencent Americas; Samir El Agili: Chairman at the Tilt point; And Mark Stanley: founding father of Strategic Gaming Collective, Game Advisor for the Planet and is in favor of using games to solve global challenges.
Last yr, the Games for Change’s Impact report stated that he had 21 festivals, 86 G4C winners, five global G4C chapters, 22 global chapter events, 58,000 students reached and 75% of scholars in the schools I.