
Electronic Arts had the official celebration of Star Wars in Japan for Star Wars: Zero Company, a latest tactical game for one player during the twilight of the Clone War. It might be in 2026 for PlayStation 5, Xbox Series X/S and PC.
Respawn, which developed the Star Jedi Games: Fallen Order and Jedi: Survivor, develops a game with bit reactor, a studio consisting of Firaxis veterans. Firaxis has serious tactical chops due to the work on the XCOM series.
“Our vision of Star Wars: Zero Company is based on the gameplay design pillars, which are weaving in the engaging Star Wars galaxy with the engaging game of turn-based tactics,” said Greg Foertsch, general director and creative director at bit reactor, in a press release sent to Gamesbeat. “Our goal is to deliver the game with the original Star Wars history from the CLONE war, which has significant results from player choices and a deep tactical fight with accessible and film presentation.”
The Clone Wars is a popular era for Star Wars fans, set between EP events and movies. It is also the scenery of a popular animated program of the same name. In the game, players will give you the chance to maintain the role of Hawks, a former republic officer. You will give you the chance to adapt the hawk to your preferences,
“Performances, loads and skills of tailor charts in many different archetypes of characters, including clone soldiers, astromechs and even Jedi,” notes a press release. “While in the field, Zero Company members will contain ties between them to unlock powerful combat synergies that can change the wave of the battle. With almost absolute possibilities and meetings with high rates that may change the fate of the galaxy, players will need intensive preparation, adept strategy and right team to be successful.”